Tuesday, March 25, 2008

TA&M

Great news. I might be able to help with the design/editing aspect of Tactical Airsoft and Milsim magazine this summer! For those of you familiar with the magazine, it's now taking subscriptions. I believe it's about $35 for four issues per year. WORTH IT, the guy who runs it really knows what he's talking about and is really informative. It's a great way for new guys to learn terminology quickly and it can even help you pick out your first, or next, gun. It offers tactics, ideas for drills and interviews with the guys that go into battle for real.

Seriously the issues have only gotten better since the first one. There have been a few US-based airsoft magazines before this one, but they all died. (One was run by the paintball industry, yuck)
Let's keep this one alive. A lot of the content is reader-generated, so it comes from airsofters, for airsofters. Check out the web site for more info...and subscribe!

http://www.tacticalairsoftmagazine.com/

Wednesday, March 12, 2008

Great day, late post.



SUNDAY MARCH 9th

Fort Riley Airsoft Group (FRAG) was gracious enough to allow KSUAT on their MOUT site, where we played alongside them for nearly five hours.

The site was comprised of two two-story buildings about 30 feet away from each other, and open field all around with the exception of a large tan shed just northwest of the northern building, and a small shed just west of the north building accompanied by a large propane tank.

Green team's mission: Secure all tan assets, including two green jugs (chemical weapons) and five small viles and blow up the enemy's energy source (propane tank, bomb is an ammo can).

The first part of the mission was to retrieve one chemical weapon within the first 30 minutes, which we completed with great difficulty and multiple attacks on either building from many angles.

The rest of the mission was without a time limit, so I decided the south building needed to be controlled for a base of operations.

After securing a tactical shield (made of cardboard...woot!) we moved in on the enemy, attacking from multiple points by entering in doorways and sending bursts of fire into empty rooms. Within the next 45 minutes the south building was under our control.

With the enemy sending reinforcements (respawns) every two minutes, we had to move fast, without hesitation. After the main floor of the north building was secure, and the basement entrances were being guarded, I began tactfully searching for the
viles. I found four and returned to base to secure them before the enemy's reinforcements showed up.

A fifth vile was later secured by a teammate, as well as the second chemical weapon.

The final objective, which we did not complete, was the detonation of a bomb near the propane tank. We spend the rest of the time engaged in firefights, seemingly going nowhere until it was late enough we had to call the game.

AFTERTHOUGHTS:
It was really cool to play on a MOUT site like that, and I hope we get to do it again in the near future. Everybody behaved themselves well, n0 hit-calling problems to my knowledge and only a couple accounts of engagement-distance violations. (I forgive
you Kyle, but my face still has a hole in it)

It was INCREDIBLY challenging to enter either building that seemingly contained unhittable airsoft-gun-toting shadows, but we managed through persistence and lead trigger fingers.